vipXV-1117_ZoneZeed

1117 ZoneZeed
  • MP401. Introduction and project overview.mp411.22MB
  • MP402. Interface overview.mp426.84MB
  • MP403. Viewport nigation.mp442.97MB
  • MP404. Creating a 3ds x project folder.mp431.86MB
  • MP405. Selecting and viewing ob< x> jects.mp427.37MB
  • MP406. Creating and nipulating geometry.mp446.34MB
  • MP407. Accessing sub-ob< x> ject modes.mp453.74MB
  • MP408. Grouping and parenting.mp430.26MB
  • MP409. Modeling overview.mp46.27MB
  • MP410. Setting up reference iges.mp443.42MB
  • MP4100. Finalizing the particle system.mp436.43MB
  • MP4101. Lighting and rendering overview.mp46.17MB
  • MP4102. Understanding light types in 3ds x.mp446.81MB
  • MP4103. Basic light parameters in 3ds x.mp435.90MB
  • MP4104. Understanding diffuse and specular components.mp438.55MB
  • MP4105. Utilizing the ob< x> ject Properties window in 3ds x.mp434.48MB
  • MP4106. Changing the rendering engine used by 3ds x.mp414.27MB
  • MP4107. Setting up ige-ba< x> sed lighting in 3ds Max.mp447.49MB
  • MP4108. Working with additional light sources in 3ds x.mp439.82MB
  • MP4109. Optimizing render speed in 3ds x.mp439.34MB
  • MP411. Modeling the hull.mp449.39MB
  • MP4110. Fine-tuning particles and other terials.mp444.56MB
  • MP4111. Adding motion blur and improving rendered ige quality.mp435.25MB
  • MP4112. Outputting our final anition from 3ds Max.mp435.53MB
  • MP4113. Converting an ige sequence to a movie file in 3ds Max.mp436.30MB
  • MP412. Beginning the helmet.mp439.77MB
  • MP413. oothing the splines.mp442.29MB
  • MP414. Finishing the helmet.mp433.34MB
  • MP415. Modeling the pelvis.mp446.72MB
  • MP416. Modeling the shoulder mount.mp440.37MB
  • MP417. Modeling the shoulder socket.mp437.25MB
  • MP418. Modeling the upper arm.mp447.24MB
  • MP419. Modeling the elbow joint.mp444.69MB
  • MP420. Modeling the arm cannon housing.mp451.00MB
  • MP421. Modeling the arm cannon interior.mp440.68MB
  • MP422. Modeling the gun barrel.mp441.41MB
  • MP423. Mirroring the arm.mp446.75MB
  • MP424. Modeling the upper leg.mp455.24MB
  • MP425. Finishing the upper leg.mp440.74MB
  • MP426. Modeling the middle leg li< x> nk.mp456.45MB
  • MP427. Modeling the lower leg.mp448.38MB
  • MP428. Modeling the front foot piece.mp441.55MB
  • MP429. Modeling the back foot piece.mp444.75MB
  • MP430. Modeling the mid sections.mp439.87MB
  • MP431. Modeling the jet pack tank.mp450.60MB
  • MP432. Modeling the jet pack exhaust.mp442.86MB
  • MP433. Modifying the hip to function.mp441.72MB
  • MP434. Modeling a hose.mp443.37MB
  • MP435. Adding the final elements.mp430.10MB
  • MP436. Using oothing methods.mp442.92MB
  • MP437. oothing the shoulder pieces.mp442.45MB
  • MP438. oothing the arm pieces.mp450.12MB
  • MP439. oothing the accessory pieces.mp442.61MB
  • MP440. oothing the lower body of the mech.mp446.20MB
  • MP441. Adding the final details of the helmet.mp443.48MB
  • MP442. terials and texturing overview.mp46.77MB
  • MP443. terial editor overview.mp444.29MB
  • MP444. Modifying the basic parameters of a terial.mp447.13MB
  • MP445. Adding multiple terials to a single ob< x> ject.mp444.49MB
  • MP446. Using procedural ps.mp431.29MB
  • MP447. Unwrapping UV basics.mp438.95MB
  • MP448. Exploring the unwrapping tools.mp450.47MB
  • MP449. Using substance terials.mp463.85MB
  • MP450. Outputting a UVW template.mp417.83MB
  • MP451. Adding file textures.mp442.25MB
  • MP452. Adding a bump p.mp433.60MB
  • MP453. Rigging overview.mp43.08MB
  • MP454. Preparing our model to be rigged.mp454.57MB
  • MP455. Creating groups in 3ds x.mp437.35MB
  • MP456. Finishing the grouping process of our model.mp435.32MB
  • MP457. Creating a global control.mp425.97MB
  • MP458. Building a control ob< x> ject for the mech\s upper torso.mp429.31MB
  • MP459. Creating a control for the mech\s lower torso.mp431.71MB
  • MP460. Controlling the lower back.mp423.76MB
  • MP461. Adding a control for the mech\s center-of-ss.mp425.30MB
  • MP462. Building your first bone chain.mp429.63MB
  • MP463. Finishing our initial bone chain.mp428.66MB
  • MP4. Setting up bone chains for the mech\s toes.mp436.10MB
  • MP465. Mirroring bones in 3ds x.mp425.49MB
  • MP466. Connecting the mech\s legs to follow the rig.mp436.40MB
  • MP467. Skinning ob< x> jects in 3ds x.mp427.41MB
  • MP468. Deforming the fueling line\s envelope ob< x> ject.mp436.12MB
  • MP469. Controlling the fueling line.mp420.68MB
  • MP470. Deforming the mech\s mid section.mp422.46MB
  • MP471. Attaching the mid section to follow our rig.mp423.65MB
  • MP472. Creating the mech\s arm bones.mp438.95MB
  • MP473. Connecting the arms to our rig and adding inverse kinetics to the limbs.mp435.20MB
  • MP474. Controlling the mech\s legs.mp440.32MB
  • MP475. Finishing the leg controls.mp425.66MB
  • MP476. Creating custom attributes and wiring parameters.mp451.35MB
  • MP477. Arm controls.mp424.59MB
  • MP478. Rigging with the Reaction nager.mp448.92MB
  • MP479. king our scene animator-friendly.mp429.77MB
  • MP480. Anition overview.mp44.09MB
  • MP481. How to create and edit keyfr< x> ames in 3ds x.mp443.86MB
  • MP482. naging keyfr< x> ames in the Curve Editor and cycling animation infinitely.mp448.77MB
  • MP483. Working with Auto Key and creating simple ex< x> pressions in the Curve Editor.mp432.24MB
  • MP484. Creating ex< x> pressions.mp429.54MB
  • MP485. Path anition.mp425.96MB
  • MP486. Creating crowds with Populate.mp425.38MB
  • MP487. Starting on our final project.mp415.25MB
  • MP488. Aniting the mech\s platform.mp445.87MB
  • MP489. Blocking in the mech\s perfornce.mp438.59MB
  • MP490. Finalizing our blocking pass and starting on our polishing stage.mp440.99MB
  • MP491. Finishing the mech\s polishing pass.mp425.71MB
  • MP492. Adding a shot camera.mp433.20MB
  • MP493. Wrapping up the anition and previewing animations in real-time.mp423.97MB
  • MP494. Dynamics overview.mp45.11MB
  • MP495. Creating particles in 3ds x.mp442.20MB
  • MP496. Modifying the particle system behior.mp437.56MB
  • MP497. Using space warps.mp444.50MB
  • MP498. Creating the fog terial.mp450.02MB
  • MP499. Finalizing the fog terial.mp433.84MB
  • RARProject_Files.rar346.94MB
  • MP4XV-1117.mp41.03GB
  • JPGXV-1117.jpg162.49KB
AVideos Introduce:
Latest Search: 1.PPP-001   2.MXBD-087   3.BDHYAKU-003   4.NADE-877   5.ONSD-499   6.DVDES-266   7.TBEST-03   8.WNZ-276   9.NEO-316   10.AV-28   11.DJSB-40   12.BDSR-001   13.JKFI-004   14.DCC-037   15.GAR-317   16.TDBR-58   17.MDYD-207   18.SMD-17   19.SGSPS-027   20.JFB-041   21.BBSE-005   22.DJSF-005   23.VEZZ-010   24.PPBD-053   25.ELO-198   26.RKI-244   27.IDBD-239   28.PBD-106   29.UMD-065   30.BNDV-00788   31.XKK-074   32.OKAE-005   33.SHKD-309   34.MIBD-457   35.IDBD-310   36.DZR-06   37.DVDES-513   38.MIBD-524   39.RKI-204   40.GON-436   41.MDB-082   42.SEED-57   43.GUN-901   44.JUC-698   45.MXGS-382   46.OIZA-015   47.SAL-125   48.DVDES-644   49.KMDS-20105   50.NFDM-232   51.SDDE-301   52.OKAD-031   53.TSDV-60047   54.ARMG-024   55.NFDM-107   56.QXL-97   57.BOBB-198   58.CRPD-157   59.MAGD-19   60.FE-033   61.SWF-101   62.GZBL-002   63.SEED-063   64.SPL-028   65.ICD-026   66.DOKS-078   67.JAMC-002   68.JML-142   69.SER-119   70.SPZ-228   71.001   72.087   73.003   74.877   75.499   76.266   77.03   78.276   79.316   80.28   81.40   82.001   83.004   84.037   85.317   86.58   87.207   88.17   89.027   90.041   91.005   92.005   93.010   94.053   95.198   96.244   97.239   98.106   99.065   100.00788   101.074   102.005   103.309   104.457   105.310   106.06   107.513   108.524   109.204   110.436   111.082   112.57   113.901   114.698   115.382   116.015   117.125   118.4   119.20105   120.232   121.301   122.031   123.60047   124.024   125.107   126.97   127.198   128.157   129.19   130.033   131.101   132.002   133.063   134.028   135.026   136.078   137.002   138.142   139.119   140.228